Teach
Learning Objectives
- Define Pedagogical Approaches
- Identify where to find Instruction Support from University Libraries
- Engage with Instructional Design Resources
- Identify interactive and engagement tools
Pedagogical Approaches
Pedagogical Approaches are the ways in which an instructor goes about developing and deploying teaching in their classrooms. Understanding the Meaning and Significance of Pedagogical Approaches and choosing which approach is best for you is a personal decision, that University Libraries can support in some ways. University Libraries focuses on pedagogical approach that centers students as creators – not consumers – of knowledge, utilizing tools, resources, and practices that are open (free from monetary, legal, and other limitations) for collaboration, adaptation, and revision, thus bridging the gaps of access, equity, and representation. This philosophy is the backbone for Open Pedagogy and Open Educational Resources (OER) which are components of the larger umbrella concept of Open Education.
Instruction Support
Research Instruction is offered as an asynchronous online first model for basic introduction to research needs. These resources can be supplemented by in person instruction if the asynchronous materials are completed before in person instruction. Additionally, if your courses are upper level, highly specific, or otherwise require in person instruction, we are happy to partner with you! The introduction to research materials are available via the University Libraries website, and you can learn more about our instruction philosophy here.
Instructional Design
Instructional Design focuses on the experiences of students when they are not in the classroom. Often, this includes online experiences and there are a variety of resources available to you as you begin designing and creating your course sites. Here are a few resources to consider:
- Introduction to Instructional Design
- IDEAS Framework for Teaching Online
- Connecting the Dots: Improving Student Outcomes and Experiences with Exceptional Instructional Design
- The Instructional Design of Learning Objects
- Toward a Critical Instructional Design
Interaction and Engagement Tools
Interactive and engaging courses are the most fun for you to attend – and your students feel the same! There are a variety of tools that can facilitate an interactive course experience, and a few are listed below:
- Hypothesis – This social annotation platform allows you to comment, collaborate, and engage with online content to create meaningful interaction.
- H5P – These free to use, mobile friendly, interactive content pieces allow you to develop engaging learning experiences for your students.
- Kahoot – Allows you to create and use existing types – from quizzes to puzzles to word clouds- to engage with your students in real time.
Understanding this Chapter
There are six different chapters in this section that aim to cover many parts of the Open Education, how it can be implemented in your teaching, and how to license your work. These sections highlight Open Educational Resources , that covers the resources you can use in your courses. Open Pedagogy, which highlights students centered information creation. And, Creative Commons Licenses for your course content, that will allow you to contribute to the teaching community and promote your work.
Please move through this chapter linearly or as you feel the need, and don’t forget to bookmark pages as you go!
Digging Deeper
- Visit the Open Education page of the University Library website.
- Focus on an Open Educational approach in your classroom!
Open Educational Resources (OER) are materials that support course work – from textbooks to videos to digital learning objects to practice problems. Once an OER is created it is involved in the ecosystem of the 5Rs: Retain, Reuse, Remix, Revise, Redistribute.
Open Pedagogy is a form of teaching that embraces collaboration, student agency, and authentic audiences. Faculty create learning experiences in which students demonstrate understanding through the act of creating learning objects for others. Created using open and participatory technologies, the student creators are invited to openly license their work so that the products of open pedagogy assignments may live outside of the classroom in a way that has an impact on the greater community.*
*Adapted from University of Texas Arlington's "Introduction to Open Pedagogy".
Creative Commons licenses provide an easy way to manage the copyright terms that attach automatically to all creative material under copyright. The licenses allow that material to be shared and reused under terms that are flexible and legally sound. Creative Commons offers a core suite of six copyright licenses. - https://creativecommons.org/faq/#what-are-creative-commons-licenses